AppsGames
Friday Night Funkin' Mobile

Friday Night Funkin' Mobile

Funkin' Crew

4.9

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Release Details


Publisher CountryUS
Country Release Date2025-07-15
CategoriesGames_Action, Games, Games_Music
Country / RegionsUS
Developer WebsiteFunkin' Crew
Support URLFunkin' Crew
Content Rating12+

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Want to spend some time with your Girlfriend? Too bad, your rhythmic skills are being challenged by just about every nasty goon on planet earth. So you’ll need to flex your skills and hit notes in time with the music, or the only place you’ll be spending your friday is the hospital.

DADDY DON’T PLAY NICE
In this story you play as BOYFRIEND who’s trying to spend some time with no other than GIRLFRIEND. Bummer her evil, twisted freak of a father would sooner put you to rest than ever allow it. And it’s not just him, go through the story and meet the many disturbed and backwards dopes who’d try to stand in your way.


BANGIN’ SOUNDTRACK
Enjoy the music that’s made waves online, and learn it to a T as you put your rhythm to the test hitting notes in time. Largely composed by KawaiSprite and Saruky, with industry talent collaborations like Lotus Juice of ‘Persona 3’ fame and Kohta Takahashi of ‘Ridge Racer 4’ fame. With over 60+ original songs currently in the game, there’s plenty to master.


INTERACTIVE CARTOON EXCELLENCE
Hand drawn, lovingly made 2D visuals. Every stage unique, every enemy special, and made right in Adobe Flash. The art and animations of PhantomArcade bring the Newgrounds spirit to phones in full force. And with more levels, cutscenes, and playable characters on the way… the amount of eye candy The Funkin Crew will bring has no end in sight.

The internet classic with 200+ million players is finally here on the App Store, in it’s best form yet





Other features include

+ Gameplay overseen by Tom Fulp

+ Code by Ninjamuffin99

+ Sky Mod (wait thats not in this)

+ JohnnyUtah voice acting

+ Hot(?) characters!

+ 18 years worth of gameplay

Average Rating


33.66K+

Rating Breakdown


Featured Reviews


  1. By Skilled FNF Veteran

    2025-07-22

    Version 0.7.3

    performance_and_bugsfeature_requestsservicecontent

    This is a phenomenal port of a former strictly PC based game, which is impressive knowing you guys build this from the ground up. I have yet to get the “story mode” or “credits” buttons to work, and some buttons in the settings like “downscroll” are not interactive whatsoever. As much as I would’ve wanted a version of the game that doesn’t rely on a PC porting engine, I’m happy that we get to keep the original feel of the PC game. I think that in time, this game will finally run properly for iOS devices, and hopefully, we get some new CONTENT updates down the line that make this port really shine. Please add upscroll though, as that’s what I’m used to. I’ve played Roblox ports of FNF with big rectangles on the screen corresponding to each arrow, and it gave me a LOT more flexibility than the tiny and strictly downscroll arrows on this official port. In general, this is flawless in transferring the original gameplay into the mobile sphere, but it could use some flashing out of its base features and some additional gameplay options like rectangles that take up the full screen and upscroll. Thanks for making my dream come true, I’ve been waiting for a version of vanilla FNF that I can install from the App Store that runs like butter for years. (Just thought of this, one day FNF should implement a mod portal into their game, that would be sick)

  2. By DanceDanceRevolt

    2025-07-29

    Version 0.7.3

    servicedesignfeature_requestscontent

    As a fan of the game for nearly 5 years now, the coolest rhythm game ever is now on mobile, and it’s better than ever in my opinion. The controls are amazingly translated over! By holding my phone with my hands and using my thumbs, the game feels really comfortable to play. I especially appreciate being able to slide from one note to the other. While it doesn’t seem very useful, a tip for less seasoned players is to slide from one note to the other very quickly when doubles come up! It helps keep the flow and makes it really fun to play where it otherwise might be unfair. Everything else about the game is just perfect! The style is just as pleasing to look at, and perfectly carried over. The convenience of being able to play this massive amount of content on the most easily accessible platform is perfect when I have some time to pull out my phone and try to get a P-Rank. And the ability to add modded content through the files is the cherry on top!! While it isn’t perfect yet, I’d argue this version of Funkin’ is the most polished yet, thanks of course to the talented mobile team who made this whole thing possible! Great work to the team, and I couldn’t be any more excited for the future of the game.

  3. By 4thDimensionalTopHat

    2025-07-25

    Version 0.7.3

    servicedesign

    So the game is good I love it as much as I did when I first played it on my laptop in like 2020 but 2hot is just so dumb on hard mode. Now I’m willing to say it could be a skill issue to some degree but I swear the double notes will not work sometimes like they’ll miss even if I hit them perfectly. Also the bar at the top (the one with the charters faces on it that kills too if it gets all the way in the enemys favor) will not go back down even if I hit a bunch of notes in a row this could be a problem on other songs to and I didn’t notice it but either way that’s apart of the problem. Now I wouldn’t make this review saying this and would just say “yeah it’s a me problem” if it wasn’t for the end of the song. I can’t describe it but anyone reading this go check for yourself and you’ll get what I mean. But no player with 2 thumbs would be able to hit all of those and you could say “just use your fingers” but 1, that’s a very uncomfortable way to hold my phone and 2 that’s not something I should have to do that’s like forcing a computer player who’s been using the arrow keys to suddenly use the ASWD keys. It’s muscle memory I don’t have built up and would be very difficult to not only undo the musical memory I have for my thumb but also build up for my fingers. Overall that song needs a nerf at the very least at the end of it.

Screenshots


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